War Arc
A war arc follows a conflict from its first sparks to its difficult end. Early sessions show raids, shortages, and worried councils. People are scared; resources are thin. The middle brings a discovery or turning point that offers hope: a hidden path, a new ally, a weakness in the enemy’s plan. The story builds toward a decisive operation that will tilt the balance—sabotage, a risky defense, or a daring strike. Afterward come terms, grief, and rebuilding. War arcs are not only about battles; they’re about communities and what is at risk when everything is on the line. They suit players who like strategy, sacrifice, and the weight of command. The result is a lasting sense that the world changed because of what the group chose to do.