Success Counting
`5d10>7` - Roll five d10s, count successes (dice that show 7, 8, 9, or 10)
Example: Roll: [8, 3, 10, 7, 4] → [1, 0, 1, 1, 0] → Final Result: 3 successes
`5d10<4` - Roll five d10s, count successes (dice that show 1, 2, 3, or 4)
Example: Roll: [8, 3, 10, 7, 4] → [0, 1, 0, 0, 1] → Final Result: 2 successes
`5d10=6` - Roll five d10s, count successes (dice that show exactly 6)
Example: Roll: [6, 3, 6, 7, 4] → [1, 0, 1, 0, 0] → Final Result: 2 successes
`5d10f<4` - Roll five d10s, count failures (dice that show 1, 2, 3, or 4)
Example: Roll: [8, 3, 10, 7, 4] → [0, -1, 0, 0, -1]→ Final Result: -2` (Note: Success counting isn't used here, only failures. The final value is `- (number of failures)` if only `f` is used.)
`5d10>7f<3` - Roll five d10s, count successes (dice that show 5,6,7,8,9 or 10) and subtract failures (dice that show 1,2,3)
Example: Roll: [8, 6, 2, 10, 5] → [1, 0, -1, 1, 0] → Final Result: 1
Critical Success and Failure
Heads-up: Critical successes are calculated correctly, but the current Roll Announcement UI doesn’t yet highlight them.
`3d20cs>18` - Roll three d20s, marking 18, 19, and 20 as critical successes
Example: Roll: [19, 5, 12] → The 19 meets the `cs>18` condition and is marked. → Final Dice: [19 (CS), 5, 12], Total: `19 + 5 + 12 = 36`
`3d20cf<3` - Roll three d20s, marking 1, 2, or 3 as critical failures
Example: Roll: `[2, 15, 8]` → The 2 meets the `cf<3` condition and is marked. → Final Dice: `[2 (CF), 15, 8]`, Total: `2 + 15 + 8 = 25`