Session Recordings

Session Recordings let GMs record campaign audio, then play back or download the recording from the campaign home page.

Who can use Session Recordings?

Session Recordings are part of Pro. The GM needs Pro, or an active Pro trial, to record.

Players do not need Pro to be recorded. If they join the session audio call, their audio can be included in the recording.

What gets recorded?

Session Recordings capture audio from users who are connected to session audio while the recording is running.

This includes web users and mobile users, as long as they have joined audio and are publishing microphone audio through Quest Portal.

Muted users, users who have not joined audio, or users who disconnect will not be recorded during that time.

Before recording

Make sure everyone knows the session is being recorded.

The GM should tell players before starting a recording, especially if the group uses voice chat for private or sensitive conversation.

Turn on Session Recordings

  1. Go to your campaign and start a session.

  2. Join audio.

  3. Click the recording button. The first time, Quest Portal asks you to turn recordings on for that campaign.

Start a recording

  1. Go to the session.

  2. Join audio.

  3. Click the recording button.

  4. Confirm that you want to start recording.

The GM must be connected to audio before starting a recording.

Stop a recording

Click the recording button again to stop the recording.

After the recording stops, Quest Portal processes the audio into a playable file. This can take a few minutes.

Where recordings appear

Recordings appear on the campaign home page under the GM’s name.

Each recording appears as a playable audio card.

Campaign members can play recordings that are visible on the campaign page.

Play a recording

Click play on a recording card.

Quest Portal fetches the audio file when you press play, so the campaign page can load quickly without downloading every recording up front.

Download a recording

GMs can download recordings from the recording card menu.

Downloads are available after the recording has finished processing.

Remove a recording

GMs can remove a recording from the campaign page.

Removing a recording hides it from the campaign so the GM and players no longer see it there.

Removing a recording does not delete the underlying audio file from storage.

Troubleshooting

If the recording does not appear right away, wait a few minutes and refresh the campaign page.

If the recording appears but does not play yet, it may still be processing.

If someone’s audio is missing, confirm that they joined session audio, granted microphone permission, were not muted, and stayed connected while the recording was running.

If a mobile user is missing from the recording, confirm they joined Quest Portal session audio from the mobile app and granted microphone permission.

Notes

Session Recordings create playable session audio. Pro also includes transcripts for new recordings.

More fun at the table, less fuss around it

The tavern falls quiet. You spent all week on this villain: the scarred voice, the secret letter, the slow reveal in the final act. Your players have other plans. They have just set fire to the only bridge out of town, the paladin is deep in an argument with a goat, and the rogue has quietly pocketed the letter that was supposed to unravel everything. Somewhere across the river, your villain stands alone in the rain, waiting for an entrance that will never come. The bard leans back, grinning. Four faces turn to you.

What do
you do?

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