Quest Portal
Nov 4, 2026 · 1 min read
New: Schedule Your Game Sessions and See Who's Coming
Your group's next session now lives on the campaign page. Set up a one-off or recurring schedule, see who's going, and add every session to your own calendar, so nobody has to chase the group chat.
Who can use it: Session Scheduling is part of Core. The GM creates and changes the schedule on the web. Everyone in the campaign can see it and answer on the web and in version 10.0.0 of the mobile app, without a plan of their own.
How it works
On your campaign page, choose Create a schedule. Pick a date, time and how often you play, or describe it in your own words on the Assistant tab ("every Tuesday at 7pm").
Choose Save Schedule. Players answer Going or Can't make it, and each sees the time in their own time zone.
Choose Add to calendar to subscribe in Google, Apple or Outlook calendar. Moved and skipped sessions update there too.
Players who haven't answered get a reminder 3 days and 1 day before each session.
Learn more: Session Scheduling in the documentation, and the guide: How to Schedule D&D Sessions and Get RSVPs in Everyone's Calendar.
More fun at the table, less fuss around it
The tavern falls quiet. You spent all week on this villain: the scarred voice, the secret letter, the slow reveal in the final act. Your players have other plans. They have just set fire to the only bridge out of town, the paladin is deep in an argument with a goat, and the rogue has quietly pocketed the letter that was supposed to unravel everything. Somewhere across the river, your villain stands alone in the rain, waiting for an entrance that will never come. The bard leans back, grinning. Four faces turn to you.
What do
you do?