Quest Portal
Oct 24, 2026 · 1 min read
New: Maps and editing that stay in sync
October 2026 retrospective — web app, through October 24
This set of fixes helps maps and editors keep working with the state you just saved.
Keep large maps aligned: map backgrounds stay aligned with walls, grids, fog and tokens across the rendering paths.
Save and immediately edit imports: structured imports containing nested vendor metadata can be saved safely, and immediate editing uses the normalized scene returned by the server. This improves the import workflow introduced earlier, rather than launching it again.
Avoid sending into the wrong thread: messages are not sent into an Assistant thread that is being replaced while a new thread is opening.
Smooth out note editing: fixes address a crash in the note editor's AI control and numeric values in imported points widgets.
This roundup covers the web app; it does not announce an iOS or Android store release.
More fun at the table, less fuss around it
The tavern falls quiet. You spent all week on this villain: the scarred voice, the secret letter, the slow reveal in the final act. Your players have other plans. They have just set fire to the only bridge out of town, the paladin is deep in an argument with a goat, and the rogue has quietly pocketed the letter that was supposed to unravel everything. Somewhere across the river, your villain stands alone in the rain, waiting for an entrance that will never come. The bard leans back, grinning. Four faces turn to you.
What do
you do?