Aug 8, 2022
Lots of small improvements
![Blue skies behind a temple-like doorway portal.](/_next/image?url=https%3A%2F%2Fcdn.sanity.io%2Fimages%2Fo9j1je20%2Fproduction%2F3236fc8ea56dfccf63240dcd2ab31738bf299faa-2400x1400.png&w=3840&q=75)
Looking through a magical portal to the fantastic quests ahead.
We've spent the last couple of weeks in summer mode. Lots of refreshing vacation, travelling, and even some ☀️ here in Iceland. Now that we're returning to full steam, we're starting with a flurry of bug fixes and improvements.
💎 Improvements
We made 17 improvements to the flow of inviting players to campaigns, including:
- GMs can now assign a premade character to a player.
- Invite links now have information about campaigns, even if they are full.
- Logged-in users are no longer taken to the signup page as a part of invites.
- GMs can now remove players from Characters.
- The invite link header now updates the name of the GM if there is a change to the GM.
🐞 Fixes
- Fixed an issue where the campaign name wouldn't leave the top bar after you left the campaign.
- Fixed issues were transferring campaign ownership would still leave the previous owner with magical powers.
- Fixed a thingy when your Avatar head would bounce every time you hit space. A ghost from a different feature in the making.