Aug 15, 2025
Goodbye Summer, Hello Walls

We’re all back from summer vacation, rested, slightly sunburned, and full of energy. Thanks for your patience while the team touched grass and recharged!
Hello again, brave Questers!
We’re all back from summer vacation, rested, slightly sunburned, and full of energy. Thanks for your patience while the team touched grass and recharged!
Fog of war got a major level up!
Map walls have arrived; a long-requested feature now in its first form!
- Available to Game Masters only, accessible via the top bar when using a map.
- This first version supports vision-blocking walls, perfect for hiding secrets, closed doors, and dungeon corridors.
- Tokens can still be dragged through these walls. They block line of sight, but not movement, so don't abuse it!
More wall types and refinements will come in future updates. For now, start plotting!
This is the kind of feature where your first reaction might be, “What about…?” But we ask you to take a moment instead to thank our Devs for coming back from summer vacation full of ideas.
Campaign Deletion Gets Smarter
We've added a handy option when deleting a campaign:
- By default, deleting a campaign now also deletes its associated premade characters and NPCs.
- Prefer to keep your cast? You can opt out during deletion and preserve those characters for use elsewhere.
A minor fix, but a big help for decluttering your dashboard.