---
title: "New: An Initiative Tracker for Online Combat"
description: "Quest Portal now has an initiative tracker: run combat turn by turn next to your scenes, plan encounters in Notes, hide NPCs, and let players follow live on web and mobile."
canonical: "https://www.questportal.com/changelogs/new-initiative-tracker"
published: "2026-11-04T15:10:00.000Z"
source: "Quest Portal changelog"
---

# New: An Initiative Tracker for Online Combat

Run combat turn by turn, right next to your scenes. Quest Portal now keeps the turn order for you, shows whose turn it is and which round you're on, and your players follow along live.

**Who can use it:** everyone in a campaign, on the web and in version 10.0.0 of the iOS and Android apps. The GM plans and runs encounters; players see the running encounter in the session's **Combat** tab. It works in any campaign covered by Core or Pro, or a trial.

![A running encounter in the Combat tab](https://cdn.questportal.com/-/L3B1YmxpYy93ZWIvbGlicmFyeS9yRkxjdDJZcTBUc3ovZTI0NzQwODMyZDgyN2IwOWQ5NjlkMmQ4NTJhZGU1OThkNjUwOGI2MTYyOWE0NmFkYjA2OTE2Y2IzZTg3MTY2Ni5wbmc)

**How it works**

1. In a session, open the scene deck, choose the **Combat** tab and choose **New encounter**.
2. Add the characters in the fight and type in their initiative.
3. Choose **Start**, then **Next Turn** as the fight moves on.

Plan fights ahead of time in the new **Encounters** section of Notes, and hide an ambush by hiding the NPC: players never see hidden characters, not even how many there are.

**Learn more:** [Initiative Tracker](https://questportal.com/documentation/page-89c5b56bfcd7f2ba04305561/initiative-tracker) in the documentation, and the guide: [How to Run Combat with an Initiative Tracker in a Virtual Tabletop](https://www.questportal.com/blog/run-combat-initiative-tracker-virtual-tabletop).

---

From the [Quest Portal changelog](https://www.questportal.com/changelogs). HTML version: <https://www.questportal.com/changelogs/new-initiative-tracker>.
